[News] Lime's Special Class Skill Prototypes
Hammer Swing: Continous Swinging of Hammer's damage improved
Hammer Rush: Continously swings the hammer in a fast rushing speed forward
[Upgrade] Combo application - dash when using combo
[Upgrade] Dash Attack
[Upgrade] Jump Application - Z, Z ↓ Jump
[Upgrade] Jump Application - Jump X
Specials
[Technique] Offensive Self Aura
[Technique] Accelerate Self Aura
[Technique] Defensive Self Aura
[Upgrade] Stored MP LV1 - automatically gives MP at the start of a game
[Upgrade] Stored MP LV2 - more powerful than lv1
[Upgrade] Critical Rise LV1 - Increases Critical Chance
[Upgrade] Critical Rise LV2 - more effective than lv1
[Special] Pull - Special Skill that pulls enemies dealing a massive blow of damage
[Special] Berserk - an aura that gives movement speed and invulnerability
[Special] Skull crash
Auras
[Technique] Offensive Self Aura Lv1
[Technique] Offensive Self Aura Lv2
[Technique] Offensive Self Aura Lv3
[Technique] Accelerate Self Aura Lv1
[Technique] Accelerate Self Aura Lv2
[Technique] Accelerate Self Aura Lv3
[Technique] Defensive Self Aura Lv1
[Technique] Defensive Self Aura Lv2
[Technique] Defensive Self Aura Lv3
[Upgrade] Berserk Effect 1
[Upgrade] Berserk Effect 2
[Upgrade] Berserk Effect 3
[Technique] Offensive Self Aura
- press C↑ to change the Combo of lime to offensive mode (MP recovery will decrease when self aura is activated)
- changes the dash attack
Jump application - ↓ Z when jumping
[Technique] Accelerate Self Aura
- activate the accelerate self aura by pressing C →, rocket jump and faster movement speed and dash will massively increase during the aura (mp recovery will decrease when aura is active)
- Increases jump height, dash speed, movement speed.
Jump application - Double Jump
Dash Application - Double Dash
[Technique] Defensive Self Aura
- activate defensive self aura by pressing C←, Press X to use a defensive position
mana shield - Creates a mana shield by pressing X ↑
counterttack - → or ← when hit by an enemy
Other Skills:
Divine - Summons a Divine field that
Dungeon: Gives additional damage to enemies
PVP: reduces Jump
Berserker - Doubles the Instantaneous damage to enemies (Skills can't be used while using the aura)
Hammerfall - Summons forth lightnings, where enemies are.
Divine Hammer - Summons a Special hammer in front dealing massive damage
EarthQuake - summons a Gigantic hammer and causes earthquake to the whole map, dealing more damage to the enemies in front
Berserker - Double attack is changed
Again, the concept is still not final and is subject to change...
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