[GCKR] Patch Notes 11.08.2012/ Balancements
[New Events]
- Queen of Serdin's PVP Event
- Couple Event
[Ongoing Events]
- Cheonrang Gacha Event (Sirius)
[Ended Events]
- Halloween headband event (October 25 ~ November 1, )
- Kounat' Engine event (October 25 - November 8, )
- Raids event (October 25 to 1 November, )
- Kounat' Engine package sales (October 25 - November 8, )
- Limited Arquemis Package Sales (October 25 - November 8, )
Updates
- PVP Balancements
- Character Skill Tree and Skills Enhancements
Balancement Notes:
All:
- Quests for Damage for all levels are now implemented
- Normal Combo Z,Z,Z,Z,Z,Z for all characters can now be performed even if you are not hitting anybody.
[Elesis]
- Berserk's Invinciblity buff is now with increased duration
- Roll can now be used even while in Dash Attack and Jump dash attack
- Magic Defense now cannot be used while in the Hyper armor and Super Armor state
- Hyper Armor lvl 1 only (reduced cooldown time, Increased Duration, Decrease HP reduction when used)
Knight:
- Modified Aerial Attacks and Aerial Combos
- "Double Attack" combo of Dash Attack has now added combos
- 4th Special Skill <Braver> has now Invincibility added when used.
Spearman:
- Cash Skill 1st skill has now additional combo (leap attack)
SwordMaster
- 1st Skill has been modified
Savior:
- 1st Skill has been modified
[Lire]
- Archer's "Elven Grace" has now been added to the Common Skills
Crossbow:
- Dash's Evasion Invincibility has now been increased in duration
- Jump Attack's diving arrows can now be performed continously while pressing ↓ key and increased in range
Arch Ranger:
- 1st Skill has been modified
Nova:
- 1st Skill has been modified
- Jump down attack's Air Time has now been modified
[Arme]
Magician:
- When using Fireball. Fireball now has MP Consumption or simply your MP recovery will pause when using Fireball
- Skill Tree "Protection of Fire" decreased Duration and incinvicibility is modified
- "Face of God" Damage and Range has been Increased
- "Holy Strike" Damage and Range has been Modified
- "Wall of Ice" reduced Duration
Alchemist:
- "Magic Shield's" Defense has now been increased into 3 hits.
- Cure and MP Regen (the holy light will lead us.) has been modified
- 1st skill "Booby Trap" has now reduced duration.
Warlock:
- MP recovery (the holy light will lead us) has now been added to warlock
- Ice Ball added damage
Battle Mage:
- 2nd Skill "Shockwave Force" can now Paralyze the Enemy
- When using Fireball. Fireball now has MP Consumption or simply your MP recovery will pause when using Fireball
[Lass]
Thief:
- Dodge can now be used while in all combos
- After using the "Invisible" state, "Fatal Fury" probability of fataling enemy is increased
- Spike Traps can now be hid when the enemies does not look
- Spike Traps can now be planted on up to two Traps
- "Kakemusha" Skill additional combos has now been added
- Dash Attack after Dodge can now be performed
Assassin:
- 1st skill "Frenzy Sword" additional combo has been added
Slasher:
- after teleport can now use multiple dash attacks
[Ryan]
Druid:
- Wolf Transformation duration reduced
- Wolf Transformation's Jump attack - "Roll" has now Invinciblity added
Sentinel:
- Moves has been added right after dash
- 1st skill "Back Spin Slash" has been modified
- Nephilim's Super Armor has been changed to Hyper Armor
Viken:
- Nature Tamer's Stun effect has now been increased
- 2nd Skill "Nature Drive" has now additional combo added
Genocider:
- 1st Skill "Gatling Spiral" additional combo added
[Ronan]
Magic Knight:
- 1st skill "Rune Spiral" additional combo added
- Holy Bless lvl 1 Increase damage
- Holy Bless Lvl 2 Increase damage and protection increased
- Holy Bless lvl 3 Shield will be changed to Invincibility
Dragon Knight:
- Infinity Sword has now additional combo added
- Holy Inferno's HP recovery has now been modified
Aegis Knight:
- 3rd Skill "Rune Slayer" has now additional combo added
Abyss Knight
- Shadow Stinger has now additional combo added
- Mono-bolt range increase
- 2nd Skill "Raging Sword" increased duration
- Raging Sword Increase range
[Amy]
Dancer:
- 1st Skill Skill Tree "Photo Shot" duration increased
- 4th skill "Let's Dance" stun/ dance has now been modified
Muse:
- Magic Move has now Invincibility
- 1st Skill "Flying Spin" has now additional combo added
Sistina:
- 1st Skill "Jack Knife" has now additional combo added
[Jin]
Fighter:
- Evasion has now been modified
- Continious Evasion has now been modified
- Continious evasion can now be used in hyper armor state
- Burning Mode Modified
Champion:
- Gweonchan yeonguk Skill has now additional combo added
Asura:
- jump attack Range and Damage has been increased
- Asura Strike has now additional combo added
Deva:
- Phoenix Strike has now Invincibility added
- Dash Move can now be used when using Falling Sky
- "pilyeong Yeong-guk" has now additional Combo added
[Seighart]
- Gladiator's Evasion has now been added to the Common Skills
- Defense Lv2. arrows can now be deflected.
Gladiator:
- Stiffness Added
Warlord:
- Savage Attack Additional Combo Added
- Invicibility duration
Ares:
- hyper Armor when in stance
- Lord Blades additional combo added
Prime Knight
- Just Frame (JF) trigger has now been made easier
[Mari]
Gunslinger:
- Freezing Bullet's Cast Time reduction
- Freezing Bullet attack cast time reduced
- Freezing Bullet can now be fired along with normal attack
Polaris:
- Magic Bolt range Increase
- Jump Magic Bolt Range Increase
- Critical Attack can now stun the opponent instead of knocking it down
- Double Attack can now decrease enemies MP upon contact
La Geas:
- Enemy's MP decrease is when using attacks are removed
[Dio]
- Black Space Increase stun duration
- 4th skill innocent fear's Stun duration has been reduced
[Zero]
- Amid cooltime reduction
- Amid can now be used during attack
- Whirlwind cooltime reduction
- Rude Pressure added stun duration and range increase
- Stun Effect while in Sword Stance sting effect is increased
- dash Attack Modified
- Dash Attack
- Jump Attack, jump in stance has now been added
[Ley]
- Gargoyle summon Duration added
- Gargoyle's Defense Increased
- Gargoyle's Increase Speed
- Shove's Additional Damage Added
- Inspire Cooltime reduction
[Luxus]
- Stune Effect while using normal attack has been removed
- Jump attack can now stun the enemy instead of knocking it down
- Dash Attack Range Decreased
- Rake Modified
- Make-it-rain Additional Damage added
[Rin]
- Flash of Light Additional Damage
[Asin]
Gameplay
Note: Videos shown are based on the Notices of Balanements Above
Elesis
Arme
Lire
Lass
Ryan
Mari
Amy
Seighart
Ronan
Jin
Uploading Coming Soon... ^^v
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